Why are dwemer extinct




















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Register Don't have an account? Disappearance of the Dwarves. Edit source History Talk 3. This is basically the setup for the modern Dunmer society, and Morrowind in particular: a group of Chimer, led by the people who would go on to become the Tribunal, attacked Kagrenac's stronghold beneath what is now Red Mountain. During that battle, something unexplained happened and the entire Dwemer race vanished.

At the same time, the Chimer were transformed into the Dunmer, and many of them shifted from worshipping the Daedra to worshipping the Tribunal. Details of exactly what happened during that Battle are sketchy and contradictory not surprising, given how long ago it happened. There are several theories, depending on which group you ask:. One interesting footnote, though: the Dwemer did not all disappear.

In particular, you meet one in Morrowind , though he's in bad shape; he's suffering from Corprus, a "disease" that plays a key role in the end-game of Morrowind. Much of his body has been replaced by one of the Dwemer's mechanical spiders. Unfortunately, he has no idea what happened to his people, any more than anyone else. According to legend, after Lorkhan tricked or convinced the Aedra to create the mortal realm, they tore out his divine heart and threw it down to Nirn, to be hidden forever.

Tensions had begun to flare between the Chimer and Dwemer once again when Kagrenac—the Chief Tonal Architect of the Dwemer—prompted the discovery of a mythological artifact known as the Heart of Lorkhan, deep within the mountain. When the Chimer heard of this, they believed the Dwemer were mocking their cultural beliefs; as a result, a second Battle of Red Mountain erupted in 1E Kagrenac devised a set of tools, Sunder, Keening, and Wraithguard, to manipulate the Heart to instill divinity in his people, in order to make them immortal.

However, the spell seems to have backfired, causing all known Dwemer to vanish in a manner similar to a Dragon Break. So, the spell to "manipulate the Heart to instill divinity" into the Dwemer people backfired and destroyed the race. Or he may have erred, and utterly destroyed our race. Just to add to the other answers, there are conflicting accounts of what actually happened. There is another faction of the Temple, called the Dissident Priests, whose teachings align with that of the Ashlanders.

Each of these two factions have published books in universe that reference the events at Red Mountain. The Tribunal uses it's power to suppress the teachings of the Dissident Priests. Excerpt from Progress of Truth by the Dissident Priests.

Ashlander tradition does not place the Tribunal at Red Mountain, and holds that the Dwemer destroyed themselves, rather than that Nerevar destroyed them. Ashlander tradition further holds that Nerevar left Dagoth Ur guarding the profane secrets of Red Mountain while Nerevar went to confer with the Grand Council [i.

And so the Chimer and Dwemer went to war. The Dwemer were well-defended by their fortress at Red Mountain, but the bravery and cleverness of Nerevar's queen and generals drew most of Dumac's armies out into the field and kept them there, so that Nerevar and Dagoth-Ur could make their way into the Heart Chamber by secret means.

There, Nerevar met Dumac and the Dwarf King and they both fell from grievous wounds. Dagoth-Ur slew Kagrenac and took the tools the Dwemer used to tap the power of the Heart. He went to his dying lord Nerevar and asked him what to do with these tools.

And Nerevar summoned Azura again, and she showed them how to use the tools to separate the power of the Heart from the Dwemer people. And on the fields, the Tribunal and their armies watched as the Dwemer turned into dust all around them as their stolen immortality was taken away. The Nerevarine also has a conversation with Vivec where he references the Dwemer, and the aforementioned two books. I don't care whether you believe my account or not.

I leave it up to you to judge which is true. That is also the sin for which we would destroy Dagoth Ur. I hesitate to call it 'sin'. More properly, call it 'destructive evil'. The sin of the Tribunal, however, is in the breaking of an oath to Azura to forebear from tapping the Heart with Kagrenac's tools, and in the folly of seeking to become gods. Breaking the oath was evil. Becoming gods was folly. If we sinned, we have paid the price.

I have no sense of them in the timeless divine world outside of mortal time. And, in fact, if I did believe they existed, I would be in no hurry to make contact with them. They may, with some justice, hold the Dunmer race responsible for their fate. My intuition is that they are gone forever -- and that is perfectly fine with me. Dwemeri high priest Kagrenac then revealed that which he had built in the image of Vivec. It was a walking star, which burnt the armies of the Triune and destroyed the heartland of Veloth, creating the Inner Sea.

However, the extent of the information and whether it will finally explain what happened to the Dwemer remains to be seen. Bethesda has managed to weave together a compelling puzzle regarding the Dwemer disappearance, and it has become one of the most captivating aspects of The Elder Scrolls lore.

However, it seems unlikely that Bethesda will ever reveal the truth behind the Dwemer though. Not only could it upset some fans who have developed their own strong theories, it's quite difficult to bring them back to the series unless they become part of the main story itself.

In order to reintroduce the Dwemer to the lands of Tamriel, there needs to be an explanation for what they were doing the entire time they've been gone. There's plenty of fan theories including different planes, time travel, and even soul binding as seen in The Elder Scrolls 5: Skyrim. However, since the Dwemer legend has been part of the series for so long, it'll take quite a bit of time to explain the events that have transpired since their disappearance.

This means that Bethesda will have to make the Dwemer storyline the main arc of a new game or at least a major component of it. Moreover, since the lore surrounding their disappearance is so limited, Bethesda would also need to explain the finer details and fill in the blanks along the way. Perhaps most importantly, the Dwemer's disappearance is a big draw for the franchise. Explaining too much means that part of that allure is gone, and while it wouldn't hurt the franchise, it wouldn't be in its best interest either.

Keeping mystery alive, such as Star Wars ' Yoda, goes a long way in worldbuilding. As exciting as the prospect might seem, revealing the cause of the Dwemer disappearance would be a daunting challenge. Resolving the decade-long mystery is one thing, but there are many more important literal regions that Bethesda has yet to explore.

The entire Elder Scrolls franchise has taken place on the continent of Tamriel so far, and some of its regions have not been explored in depth. With the popularity of The Elder Scrolls Online, provinces such as Elsweyr and Summerset Isle have become more likely candidates for future games.



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